Parking

You are not permitted to leave your dinos in any of the following areas: Obelisk pads Community teleporters Another player’s base Caves Blocking access to any community structure If admins become away that your have left a dino at any of the above, the dino will be immediately sent to the impound lot. If your…

Abandoned Dinos

If the admins become aware of any abandoned or wandering dinos, we will do the following: Broadcast once to the server Announce once in Discord If we do not receive a response within 10 minutes, the abandoned or wandering dinos will be sent to the impound lot. If your dino is sent to the impound…

Divorces

If a tribe chooses to dissolve, the individual members will take only what belongs to them.  Resources are to be divided equally among tribe members according to the number of members in the tribe, or as otherwise agreed upon.  You may not keep items or dinos that belong to a member of your tribe that…

Insiding

Definition Insiding is considered to be an instance where one or more tribe members take or destroy tribe assets in a malicious manner. Prohibitions When exiting a tribe you are only permitted to take what belongs to you, all other tribe assets belong to the tribe you are exiting if there are only two members of…

Tribe Mergers

You are free to merge tribes at will, however, the newly merged tribe may only have one base, one outpost, and one water pen.  You will be required to consolidate all tribe structures. If we find that structures are allowed to remain for more than 7 days following a merger, we will destroy the structures…

Rich Resource Areas

You may not build on or block access to any area contaiing more than 5 resource nodes of the following types: Metal Crystal Obsidian Any other rare resource You may not build close enough to resource rich areas to prevent the resources from spawning. Use the following link to determine if you are planning to build…

Oil Nodes and Gas Veins

Oil nodes and gas veins are considered to be community resources.  You are not permitted to block access to these resources, particularly oil nodes. If we come across any locked collectors, we will claim and unlock them.  Neither the collector nor the resources required to craft it will be replaced.

Abandoned Structures

Stone and Above Any structure that has been allowed to decay for 15 days will be destroyed without prior warning.   BOB Structures Any thatch, wooden, or partial structure which has been allowed to decay for more than two days may be destroyed without prior warning.