Cryopods and Element Transfers

Tis the weekend of some pretty big and exciting changes; at least, we think so.  So, let’s get to it, shall we?   Cryopods Up first, crypods are going to change pretty dramatically; rather, what happens to your creatures when you deploy them is going to change.  Gone is the pesky crypod cooldown timer.  That’s…

GSM Ragnarok 2020

The Time Has Come We have officially reached our first milestone for FTW 2.0: we have to migrate Rag.  I know, you probably thought we were going to squeak by without having to do this.  Oh no, Sparky, this is Ark.  We are a few days shy of 6 months of uptime, so that’s progress…

Donor Rewards Overhaul

As you can see, it’s a pretty straightforward system.  This system comes with the benefit to you of being able to spend your tokens however you’d like.  What we’ve seen is that most people don’t actually use their skin redemptions, which makes locking you into that specific reward of little benefit.  Your individual donor pages…

30 Days Later: Genesis

There has been a great deal of talk, no small measure of disagreement, and there will be rampant misconceptions regarding transfers, and life generally, following the restricted period.  So, let’s address all of that and set clear expectations.   Extending the Restriction To put it simply, extending the duration we restrict transfers isn’t going to…

Wyvern Trenches and Turret Towers

We were happy to allow the turret towers along the trenches up to the point where they became a problem–because we try not to be authoritarian dickbags.  They are now beginning to clog the trenches and some players are not turning them off as they have been instructed to do.  Since they are now becoming…

Genesis, Tributes, and Beyond

Genesis-1 Are we all thoroughly excited for the giant turtles and flying whales?  The long-awaited DLC, may, finally be in our hands, potentially, on the 25th.  So, let’s talk turkey. The Day Of On the 25th, like always, we will set up a 75 slot server for Genesis.  You can thank both Luny, who sought…

Bees

The problem We’ve been deliberating on how to solve a few problems related to bees and beehives.  Those two problems are: Beehives stack infinitely in the wild, which degrades server performance Queen bees are currently disappearing randomly when a tamed beehive is destroyed There were a number of ways to deal with this issue, but…

Genesis

There has been a good deal of speculation and nail-biting over what the future holds for the cluster.  Today is the day we make your day or send you into a rage-induced, expletive-laden tornado.  To answer the question: Yes, we are wiping the cluster after more than two years without one. No, we will not…

End of Summer GSM

Well, apparently we are going to kick your weekend off with a bang, and probably a headache. We have discussed transferring the runtime from Rag 2 to Rag 1 and shutting down the Rag 2 server, given the exodus. Instead, we are going to consolidate both servers onto a new Rag server.  I know, zero…